On Saturday, October 31, 2020, I joined Alicia and Matt Rhoads, Alfonso Mendoza, and Taylor Armstrong to discuss best practices, tips, and strategies for effective Seesaw and Google Classroom integration. Here is our conversation.
Questions That Guided Our Discussion
1:24 – Who are you and what is your context in education right now?
4:19 – What is there to like about Google Classroom as a learning management system?
8:45 – How can students split their Chromebook screen to see Classroom and Seesaw side by side?
11:46 – What is there to like about Seesaw as a learning management system?
19:06 – How can we use Seesaw in 4th and 5th grade classrooms? (Alicia shares her screen.)
28:07 – Matt and Alicia, how did you each convince your partners of the value of the other platform? (Matt shares how he came to use Seesaw at the secondary level while Alicia share how she came to use Google Classroom at the 4th and 5th grade levels.)
30:53 – What other strategies or hacks would you share with teachers looking to integrate these two platforms strategically? (Alfonso says “Get clicky with it.”)
38:15 – Why and how can Seesaw be used effectively at the secondary level?
41:11 – How can intermediate and middle school teachers make the best use of Seesaw?
44:33 – How can we use Seesaw analytics to make sure every student is socially and emotionally supported?
46:55 – How many Seesaw activities should be pushed out to the Seesaw blog?
48:29 – How can viewers connect with you and continue to partner with you in their learning?
With Thanks to the Guests Featured in This Roundtable
As of this post, I’m still appearing weekly on YouTube, Facebook, and Twitter at 8:00 a.m. Pacific Time/11:00 a.m. Eastern Time. I’d love to see you join us and would be happy to feature your questions and comments on the show!
Connect with the Teachers on Fire Podcast on Social Media
JESUS HUERTA is an elementary school teacher at Kennedy Gardens Elementary School in El Centro, California. He’s also an instructor for the Krause Center for Innovation, a 3D print enthusiast, a futurist, and a believer that technology is for everyone.
Competing During Uncertainty
About a year before our interview, Jesus was a finalist for the Leroy Finkel Fellowship, an award given annually to a teacher who presents “an innovative technology-enhanced curriculum project that is standards-aligned, replicable, relevant … and fun.”
Jesus had entered the contest and had made it to the short list, but he was laid off by his school just days before he was expected to present. Despite the professional uncertainty, Jesus gave everything he had to the presentation and won the award based on the 3D printing work his students were doing to create prosthetics (see a full description of the project with videos). As gratifying as it was to be recognized in the contest, it was equally satisfying to be given another teaching position shortly afterward.
The Evolution of 3D Printing and Learning
Jesus has been teaching for six years, and he’s been 3D printing the entire time. From classrooms to conferences, he carried his printer around with him wherever he went in his first years.
One way that 3D printing has really changed in the period since, Jesus says, is that the financial barriers to entry have come way down: printers and filament have both fallen a lot in price. Software has also improved and diversified and the 3D printing community has grown over these years as well.
It’s an exciting space, because 3D printing just keeps moving forward. Jesus shares a number of ways (other than prosthetics) that 3D printing technology is being used to provide medical solutions and improve quality of life around the world. On top of all the other competencies and skills that students build as they learn to design and print in 3D, the list of real-world applications only seems to grow.
Board Games, the Design Process, and Entrepreneurship
Another project that has really energized Jesus and his 5th graders is a board game project. The project combines the best of entrepreneurship, the design process, collaboration, and presentation skills. Working in partners or small groups, students begin by drawing a board game design, followed by a cardboard prototype. Further iterations follow.
Jesus describes a very authentic learning experience that occurred when one 5th grader forgot to bring her group’s prototype into class for her group’s pitch. Yes, there was some distress and some tears in that instance, but after thoughtful debriefing and reflection, he knows the real life lessons learned will last a lifetime. By project end, Jesus is always impressed by what his students manage to come up with, saying he would likely purchase them for his own family if they were commercially available.
Increased Access to the Joys of STEAM Learning
Something that Jesus has wanted to do outside of his classroom for some time is offer evening classes that align with his core passions: 3D printing, robotics, the design process, engineering, game design, coding, drones, and anything else related to STEAM.
In particular, he wants to create opportunities for kids who can’t access this kind of learning in their schools, districts, or towns. He’s built a partnership with an LGBTQ center to share space, and he’s proud to support diversity and equity for all learners by doing so.
“Learning is for everyone,” Jesus says. A kid’s gender, culture, language, religion, or orientation shouldn’t be limiting factors – and that’s something that Jesus has always been passionate about. Historically speaking, STEAM learning has tended to include more boys than girls, and evening that playing field is another part of his mission. He’s also looking at ways to include adults and mature learners, too.
Personal Passions: Creating with Wood and Playing the Violin
One of the areas of learning that Jesus recalls fondly from his childhood is drawing. In recent years, he’s revisited this passion through woodburning and carving. He’s also passionate about the sounds of the violin, and it’s been a joy to practice an instrument he’s always appreciated but never played. Jesus brings these passions into his classroom, too, using applications like Google Quick Draw, Google Music, and SoundTrap to helps students create a wide variety of digital art and media pieces.
A Productivity Tool: Wunderlist
Jesus loves using the Wunderlist app to track to-do items and track his progress, and the gamer in him enjoys the satisfying ding the app makes every time he checks off another task.
Voices and Resources That Spark His Thinking and Ignite His Practice
When it comes to a Twitter follow recommendation, Jesus doesn’t waste any time. “Paul Gordon does even more than I do,” Jesus says. One of Paul’s core passions is esports, but he also does 3D printing, laser cutting, design thinking, and more. He’s an advocate of risk-taking and a culture of yes, and he’s been a great education partner. Follow Paul @TeachTheTech.
One edtech tool that has really captured his imagination is the Oculus Quest, an all-in-one VR set. Users no longer need controllers – the set will now recognize user hands. His kids have played around with an Oculus app called Virtuoso that allows them to play piano in VR, and it’s blowing their minds. Other apps, like TiltBrush or Sculptor VR, allow users to paint and sculpt in VR as well.
Because his wife works in the criminal justice system, Jesus says they’re both enjoying a podcast called Crime Junkie. The series is so good that occasionally Jesus gets a few episodes ahead of her, and then he’s got some explaining to do! Follow this podcast on Twitter @CrimeJunkiePod.
Over on YouTube, Jesus points to the Uncle Jessy channel as a great source for 3D printers, techniques, and projects. Jesus appreciates how he follows up review videos with subsequent videos that clarify and update previous evaluations. Follow the creator on Twitter @UncleJessy4Real.
On Netflix, Jesus and his family are enjoying NCIS. They’ve been enjoying it so much that he’s actually a little sad that he’s been missing it for the last 15 years.
In our conversation, Colby recalls the discouragement of a harsh professional evaluation and explains how he grew from the experience. He describes the heart and process of The Creativity Project, and explains how teachers can use this anthology to inspire creative expression in their English classrooms. He also shares about his passion for reading, putting books in the hands of kids, creativity, daily exercise, podcasts, Casey Neistat, and much more.
Find the highlights from our conversation at the timestamps below:
0:49 – Colby teaches 5th grade at Parma Elementary School in Parma, MI.
1:23 – He describes the experience of receiving fairly harsh reviews from his principal after his first year of teaching. Rather than throwing a pity party, he decided to learn from the experience, take steps to grow as a professional, and things improved quickly from there.
3:24 – We talk about the mission and message of The Creativity Project: An Awesometastic Story Collection. Colby describes how authors were given a choice of two prompts to respond to creatively. The results were amazing, and the book offers exciting examples of where the creative process can take students as well.
8:11 – Colby describes another passion he has for education today: teachers. Teachers today have incredible passion for kids and for learning. They’re in it for the right reasons. The new teachers he’s seeing come to the profession are inspiring.
9:25 – Colby is also deeply passionate about improving access to books in schools, libraries, and communities – finding more ways to get books into the hands of children. Nerd Camp is an annual conference that connects young readers and authors. The last Nerd Camp was attended by 1500 educators, 1000 kids, and 50 authors. Every kid that attended left with at least one free author-signed book.
10:55 – His productivity hack is daily exercise. He’s only missed about seven days so far in 2018, and he believes in it enough to spend his lunch breaks running.
12:48 – On Twitter, Colby recommends that you give @SusanKHaney a follow.
13:53 – One tried and true edtech tool in Colby’s classroom is Audible, which you can follow on Twitter @Audible_com.